About Us










Fiction and Game Design Credits for

Deborah Teramis Christian




Mainline, Tor Books, 1996
Kar Kalim, Tor Books, 1997
The Truthsayer’s Apprentice, Tor Books, 1999
Current works in progress: The Warlord’s Adjutant; Splintegrate

Short Stories

Chapbook, Fatbrain.com e-book, 1998
Ridgerunner, Profusion Magazine, 1995
TIE Fighter Flight, Star Wars Imperial Sourcebook fiction endpiece, 1989.


“The General Sherman Affair.” (screenplay) 1989
“Creative Visualization.” (monologue)1991


Computer Games

Sa'adani Empire Character Generator (unpublished) (1985)
Merchant of Venice (unpublished) (1990)
Neverwinter Nights modules (unpublished) (2002)

Pen & Paper Games

Bastion Press
Into the Blue (2003) - editing
Arms & Armor v.3.5 (2004) - additional design

Flying Buffalo Press
Citybook VI – anthology contributor (1996)
Citybook VII - anthology contributor (1997)

Mayfair Games
Ellery Queen's Mystery Game: A Shot in the Dark (1987)
City-State of the Invincible Overlord (writing under the pseudonym of Terry Randall):
Raiders of Ironrock (1987)
Betrayal at Bogwater (1988)
Deception in Dasa (1988)
The Wraith of Derric’s Deep (1989)
Calandia Guidebook (sourcebook) (1989)
Death and the Devil Legions (unpublished) (1989)
The Lichmaster of Kahj'ram (unpublished) (1989)

Palladium Press
Zentraedi Breakout - Robotech adventure, (1994)

Crash Course Training Manual [d20] (2004)

Thieves' Guild
Troila's Revenge - tournament play module (1984)


Specific Settings

Dragonlance: Dragon Dawn adventure module (1990)
Dragonlance: Dragon’s Rest adventure module (1991)
Forgotten Realms: Kara-Tur boxed set (1989)
Marvel Superheroes: Dr. Doom in Time (uncredited rewrite, 1989)
Top Secret/SI: Orion Rising (1989)

Sourcebooks and Modules

Adventure Pack II (1987)
Bestiary of Dragons and Giants (1987)
Book of Lairs I (1987)
Book of Lairs II (1988)
Book of Wonderous Inventions (1988)
Child's Play (1988)
Lords of Darkness (1988)
Minrothad Guilds Gazeteer (1989)
Tales of the Outer Planes (1989)

West End Games
Star Wars Imperial Sourcebook (1989, 2004)
The Graveyard of Alderaan (1990)

Game Editing and/or Product Design & Development
Adventure Pack I (TSR 1986)
Bestiary of Dragons and Giants (TSR 1987)
Book of Lairs II (TSR 1988)
Book of Wonderous Inventions (TSR 1988)
Child’s Play (TSR 1988)
City-State of the Invincible Overlord adventure modules (Mayfair 1987-1989)
The Minrothad Guilds (TSR 1989)
Top Secret/Orion Rising (TSR 1989)
Troila’s Revenge (Thieves’ Guild 1984)
The Sa’adani Empire (the universe of Mainline, unpublished, 2002)
Qua-lun (the world of Dragonsword, unpublished, 1995)
Tura-kem and the Duchy of Nimm (the world of The Truthsayer’s Apprentice, unpublished, 1998)


“Sea Magic”, Arcane Lore, Dragon Magazine, Issue 220 (1996)
“The Ranger Revisited.” Dragon Magazine, Issue 106 (1984)



“At long last, orcs as they were really meant to be played! No more the pallid foes of derivative fantasy, but orcs in all their fiercesomeness and cunning.”
– Review of Fantasy Gaming, England, 1988, regarding Raiders of Ironrock adventure game.

“The Truthsayer’s Apprentice has the dark shadows and hard clarity of the Icelandic sagas as well as Deborah Christian’s own unique vision and sensibilities. The world she creates is solidly conceived and thoroughly convincing. The intensity and high drama never slacken. Best yet, there’s more to come.”
- Lloyd Alexander, Newberry Award-winning author of The Black Cauldron.

“Kar Kalim [shows] in painful detail what might be the reality of fantasy, wherein magic only increases the burden on ordinary folk…Will I remember it? For a long time. That, by my definition, is good writing.”
- Piers Anthony

“Mainline is splendid. A fast, fun read, but an ambitious work, too. Keeping the suspense when your protagonist can cross alternate timelines isn’t easy…It’s dynamite.”
- Larry Niven